Wave files

Stephen Berg pmmail@rpglink.com
Fri, 08 Sep 2000 23:02:31 -0500


As an additional note to this line I tried another little experiment
for the problem.  I sent myself an email.  Then I did a fetch on it,
waited for the fetch to complete and then shut down PMMail.  The wave
never played.

This would indicate that PMMail is delaying the playing of the wave
file and not the operating system.  If it were the operating system
PMMail would have asked the OS to play this wave file, it would have
been a queue of some sort waiting and then played whether PMMail is
running or not.

Ok, it's not scientific or absolutely conclusive but seems pretty
logical to me.

I did report this to BSW and so far have no response of any kind. 
The last time I had to email support on a PMMail problem it was to
SouthSide.  Is no response from BSW a normal thing?  Or does it just
take a while for them to respond to emails like this?

On Sat, 02 Sep 2000 11:14:32 -0700 (PDT), Kris Sorem Sr wrote:

>Win98 is the traffic cop for sound events. It could be that sound events
>in PMM2K were given a lower priority than prior versions. Would you rather
>that a new sound event interrupt a running event? I'm a registered user of
>both PMMail versions (OS/2 and Win). This is a low priority fix IMO.
>Report it to Blueprint with exact steps to recreate. I would include in
>your report the specific sound card (with chipset) and drivers you are
>running.

                            Stephen Berg
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